Immersive Reality

Virtual Work goes beyond just connecting to work-based apps and programmes via a mobile device or computer. Virtual work is starting to expand into other ways to connect with colleagues and clients.

This includes:

2D Virtual Work (using Apps such as Zoom, Teams or Skype)

3D Virtual Reality (using devices such as Facebook Oculus)

3D Augmented Reality (using devices such as Microsoft Hololens)

Virtual Reality, commonly associated directly with gaming, is fast becoming the go-to tool for some forms of Therapy (such as PTSD and Phobia’s) and for business applications. The headsets have dropped substantially in price (and have much-improved graphics) than older versions. As these headsets decrease in price and increase in quality, there will be a greater uptake and more innovative uses will be explored. 

Augmented Reality, currently outside of the price-remit of the general population, has a number of improvements that still need to be made, in software development, functionality and affordability. At present, those most likely to use AR tools and technology are in the medical profession. The benefits of AR may well outstrip that or VR, once the technology improves and the price of a headset decreases to a more affordable level.