Auxane Boch | Ep 21
Video Games, Social Robotics and the Ethics of AI.
In this episode we talk about how video games foster social integration and education. We discover the difference between ‘Interactional Systems’ and interactive tech, and the integration of AI-powered social robots in healthcare.
We also talk about the ethical concerns surrounding AI, its productivity potential, sentience, and media misrepresentation of academic findings.
Connect with the guests
Auxane Boch
Auxane Boch is:
- A Doctoral candidate in Interactional Technology Ethics at the Technical University of Munich (TUM).
- She is a Researcher in Video Games, Immersive Realities, Social Robotics and AI Ethics from a psychology perspective
- She is also a Friedrich Schiedel Fellow at the TUM Think Tank where she also co-leads the Immersive Realities Working Group
- And she is the Women in AI Germany Research Officer.
Auxane’s multidisciplinary expertise spans video games, immersive realities, social robotics, and AI ethics.
Check out her website & Research Gate profile:
🎙️ In this episode, we explore how technology shapes our minds and society. Here’s what we covered:
- Gaming for Good: The potential of video games as tools for social education and integration—proving it’s not the tech, but how we use it that matters.
- Late-Night Gaming: Is it a growing concern for adults, or just another misunderstood habit?
- Interactional Systems vs Interactive Tech: AI, online games, and robots—how these systems redefine human interaction.
- Immersive Realities Lab at TUM: Cutting-edge solutions in virtual environments and beyond.
- AI in Healthcare: Social robots transforming daily care for those in need and shaping the future of healthcare.
- Ethical Design: How psychological insights guide the creation of responsible social robots and tackle key ethical AI concerns.
- AI and Society: Can AI boost productivity and bridge skill gaps, or will its growing intelligence pose risks to humanity?
- Regulating AI Ethics: Will these guidelines curb illicit activities or only control mainstream use?
Recommended Reads and Games
- Books: The New Breed by Kate Darling and Reality is Broken by Jane McGonigal.
- Games: What Remains of Edith Finch and Detroit: Become Human for emotionally rich, thought-provoking experiences.
🎧 This episode is a must-listen if you’re curious about social robots, immersive realities, AI ethics, or online gaming.
Auxane Boch's Research
- Beyond the Metal Flesh – Understanding the Intersection between Bio- and AI Ethics for Robotics in Healthcare mdpi.com: https://www.mdpi.com/2218-6581/12/4/110
- A Robotic New Hope: Opportunities, Challenges and Ethical Considerations of Social Robots: https://ieai.sot.tum.de/wp-content/uploads/2021/05/ResearchBrief_April2021_SocialRobots_FinalV2.pdf
- Minds and Machines: Understanding the Ethical Risks and Challenges of Using AI in Mental Healthcare Practice: https://www.ieai.sot.tum.de/wp-content/uploads/2023/10/ResearchBrief_Oct2023_Minds-and-Machines.pdf
- IEAI White Paper Series – Towards an Accountability Framework for Artificial Intelligence Systems: https://www.ieai.sot.tum.de/ieai-white-paper-series-towards-an-accountability-framework-for-artificial-intelligence-systems/
- Operationalising AI ethics through the agile software development lifecycle: a case study of AI-enabled mobile health applications: https://link.springer.com/article/10.1007/s43681-023-00331-3
- Towards an Accountability Framework for AI Systems: https://www.ieai.sot.tum.de/research/towards-an-accountability-framework-for-ai-systems/
- Human-robot dynamics: a psychological insight into the ethics of social robotics https://www.emerald.com/insight/content/doi/10.1108/ijoes-01-2024-0034/full/html