Dr Stéphane Bouchard Part 2 Podcast Poster

Dr Stéphane Bouchard | Ep 20

Watch or listen:
Virtual Reality Psychotherapy

In this episode, we talk about the benefits of Virtual Reality as a therapeutic tool.

Connect with the guests
Dr Stéphane Bouchard

Dr Stéphane Bouchard is a Director of Psychology at Quebec University – Laboratoire de cyberpsychologie de l’Université du Québec en Outaouais.

He is also a world leader in Virtual Reality (VR) therapies, based in Canada.

Read his research in ORCiD

Find out more about the Quebec University CyberPsychology Lab, the team, their research and work.

In Virtuo

Find out more about In Virtuo and  get in touch with Dr Stéphane Bouchard to find out more about their VR offerings.

In this episode, we talk about the benefits of Virtual Reality as a therapeutic tool and focus on:

* How he originally got into using Virtual Reality (VR) as a therapeutic tool.

* The difference between video-based or tele-psychotherapy and VR therapy, because there is a big difference between them.

* The main areas of research that the lab covers at the University of Quebec – including managing anxiety through exposure therapy using VR.

* The concept of ‘Presence’, why it is important in VR-based therapy, how it helps with overcoming anxiety and phobias and why Virtual Reality Exposure Therapy (VRET) as a term is a misnomer.

* How VR can be used as a medical treatment in managing acute pain (which is different from chronic pain) – especially when it comes to reducing the focus on the pain.

* The advantages of VR as a therapy tool versus tools such as telepsychotherapy.- from a video conferencing perspective.

* How effective VR is in helping change behaviour in those who struggle with specific disorders such as obsessive compulsive disorder (OCD), pathological gambling or sexual offences.

* The benefits that those with neurocognitive issues or dementia patients can get from VR, including neurocognitive assessments and cognitive rehab.

* The explanation of why some feel ‘unwanted negative symptoms induced by immersion in VR’ induced by the ‘decoupling of the sensors’ and some practice guidelines on how to mitigate the symptoms.

* The differences in the response to VR therapeutic interventions by age.

* The In Virtuo (https://invirtuo.wixsite.com/site/home) company developed to sell therapy tools to help fund the research lab work, and how to get in touch to find out more.

* His books on virtual reality therapy.

* How to get involved in the Quebec University CyberPsychology lab.

If you are interested in understanding a little more about VR as a form of therapeutic intervention, you will probably find this episode interesting.

Dr Stéphane Bouchard 's Research and Publications
Other podcasts
Emma van der Schyff Part 1 Podcast Poster

Emma van der Schyff | Ep 19

Watch or listen:
Social Connectedness through Video Games

In this first episode in a series, we explore the positive and negative aspects of video games and explore the usefulness of making strong positive social connections online. 

Connect with the guests
Emma van der Schyff

Emma is a:

  • PhD Candidate in CyberPsychology at the University of Sydney
  • And also teaches two undergrad subjects: Human Development and Innovations in eHealth.

Connect on Social Media :

CyberPsychology Research Group (Sydney University)

In today’s episode of Confessions of a CyberPsychologist, I chat with Emma van der Schyff, a PhD candidate at the University of Sydney.

We talk about Social Connectedness through Video Games, specifically:

00:34 What got Emma into CyberPsychology.

02:06 Her research focus of ‘Social Connectedness and Online Communities in Video Games’.

03:19 What Emma isn’t including in her video gaming research.

04:07 Why her PhD research is so important to study.

05:50 How Gen X parents’ perspective of early digital games may influence their perception of today’s young gamers.

09:10 The definition of ‘screen time’ to substitute for time spent online – whatever the activity or engagement.

10:59 Whether labelling gaming as a ‘disorder’ or ‘addiction’ is part of what is pathologizing potential normative behaviour amongst young people.

13:41 The now repealed ‘Cinderella Law’ in South Korea.

16:26 If we mislabel gaming behaviour as an addiction when it may not be the case.

18:00 The statistics around adults who are excessive gamers.

19:37 Advice for adults who think they may be struggling with excessive gaming (including ‘Safe in our World’).

22:43 Some of the negative aspects of gaming.

25:48 How someone interested in video game research gets into CyberPsychology and the 2025 CyberPsychology conference in Sydney.

31:24 The book: Issues and Debates in Cyberpsychology, written by the legendary Prof Linda Kaye.

If you are interested in understanding more about the positive impact of online games, you will probably find this episode interesting.

#ConfessionsOfACyberPsychologist #CyberPsychology #Cybercology

Emma van der Schyff's Research
Other podcasts
Erick Miyares Podcast Poster

Erick Miyares | Ep 18

Watch or listen:
The Psychological Impact of Technology Use in Cyber Warfare.

In this episode, we explore the Psychological Impact of Technology use in Cyber Warfare in the Armed Forces Intelligence Units.

Connect with the guests
Erick Miyares

Erick is a veteran of the US Marines and Army Special Operations Intelligence. Now has retired from the forces he has pivoted into researching the impact of cyber warfare on the psychology of ‘Interactive Operators’.

In the shiny new field of Operational CyberPsychology, Erick is pioneering a pathway into the psychological impact of those who deal with the cognitive and emotional strain of cyber warfare.

Even though he is a veteran, he continues to serve his country by psychologically supporting those who are still engaged in international operations.

Connect on Social Media :

In today’s episode of Confessions of a CyberPsychologist, I chat with Erick Miyares, a retired Army Sgt Major, a former US Marine and Army Special Operations Intelligence Professional. He is currently a Ph.D. student in CyberPsychology focusing on the Psychological and Cognitive effects of Offensive Cyber and Computer Network Operations.

We talk about the Psychological Impact of Technology Us in Cyber Warfare in the Armed Forces Intelligence Units. We focus on:

00:42 What got Erick interested in CyberPsychology and pursuing a Ph.D.

02:40 Being the 2023 Pat Tillman scholar with the Pat Tillman Foundation (https://pattillmanfoundation.org/meet-our-scholars/erick-miyares-2-2/).

03:46 Why his PhD research focus is such an important research area.

05:19 The cognitive and emotionally draining elements of intelligence work.

09:30 The personal driver for embarking on his Ph.D. journey.

12:07 The emotional and mental skills needed by those in Special Operations to do their job well.

17:39 The definition and symptoms of ‘Cyberspace Operator Syndrome’.

24:40 The psychological impact and fear of ‘pressing an enter button’ in cyber warfare.

33:44 The ‘Extended Mind’ in Cyber Warfare and the impact this would have on interactive operators.

40:27 His main learnings so far in his PhD journey in Operational CyberPsychology amongst interactive operators.

43.02 The ‘real-world’ impact of his PhD research in Operational CyberPsychology.

46:03 How research in Operational research is different from that of Cybersecurity or Forensic in the world of Cyberpsychology.

51:45 Potential careers in Operational CyberPsychology – especially in supporting Interactive Operators.

54:45 The career path and areas of study to get into Operational CyberPsychology.

57:45 The endless possibilities of a career in CyberPsychology.

You can read more about Erick’s journey into Operator CyberPsychology in his LinkedIn blog from August 2024: https://www.linkedin.com/feed/update/urn:li:activity:7233880137191075841/.

If you are interested in cyberwarfare, and how technology use impacts those in the intelligence side of special operations, you will probably find this episode interesting.

#ConfessionsOfACyberPsychologist #CyberPsychology #Cybercology

Other podcasts
Dr Rachel Kowert Poster

Dr Rachel Kowert | Ep 17

Watch or listen:
The Science of Video Games

In this episode, we explore how video games connect and improve the lives of those who play them.

Connect with the guests
Dr Rachel Kowert
  • Rachel is a Science, Games and Technology Policy & Product Advisor and a Researcher – she focuses on mental health, and trust & safety in digital games and game adjacent spaces.
  • She is the founder of Psychgeist – a multimedia content production studio for the intersection of science and games – which includes a YouTube channel and a book series published by Play Story Press.
  • And she is doing her best to make the (digital) world a better place.

Connect on Social Media:

In today’s episode of Confessions of a CyberPsychologist, I chat to Dr Rachel Kowert a Science, Games and Technology Policy & Product Advisor and a Researcher.

We talk about The Science of Digital Games and focus on:

02:34 Who she is and what started her journey in CyberPsychology

06:22 The Multimedia channel (Psychgeist) that she started during Covid Lockdowns in 2020.

14:26 Her topline learnings from her research into Digital Games including general uses and effects of games, extremism and radicalization and the Metaverse.

18:49 Her role as Strategic Policy Advisor at Discord and some advice for parents whose children are on Discord.

24:07 Some advice for those wanting to go into a career of CyberPsychology, especially Online Gaming and Mental Health.

28:08 Her love of CyberPsychology and The Science of Gaming.

29:11 How the narrative around gaming and moral panic is changing to better represent academic findings.

If you are interested in the psychology of online games, you will probably find this episode interesting.

Dr Rachel Kowert's Research and Publications

Source (information taken directly from): https://rkowert.com 

Extremism and Radicalization in Digital Games

Games are venues where extremist radicalization and recruitment occurs. My work in this area is focused specifically on the cultural elements of gaming spaces that may be leveraged as digital assets of influence.   

Mental Health and Digital Games

The impact of digital games on mental health has been found to be both positive and negative. Learn more about my work in this area which has specifically focused on the impact of mediated communication and social communities in digital gaming spaces.

Hate, Harassment, and Dark Participation

Toxic gamer culture is a term that has been associated with digital gaming spaces for a significant amount of time. Learn more about my work in the field of hate, harassment, and dark participation, within online gaming spaces.

General Uses and Effects of Digital Games

Not all research can fit neatly into a box. Learn more about my other work in the gaming spaces, including  my work on parental advocacy, games and learning, and dark patterns.

The Metaverse

There remains more questions than answers when it comes to future technologies, particularly within discussions about the so-called “metaverse”. My work in this space has largely been advocacy work around mental health and trust and safety in these spaces of the future.

Other podcasts
Dr Stéphane Bouchard Part 1 Podcast Poster

Dr Stéphane Bouchard | Ep 16

Watch or listen:
Video based Telepsychotherapy.

In this episode, we explore video based tele-psychotherapy, the definitions around, and differences to, other forms of therapy, and what therapists need to consider when conducting video based tele-psychotherapy.

Connect with the guests
Dr Stéphane Bouchard

Dr Stéphane Bouchard is a Director of Psychology at Quebec University – Laboratoire de cyberpsychologie de l’Université du Québec en Outaouais.

He is also a world leader in Virtual Reality (VR) therapies, based in Canada.

Read his research in ORCiD

Find out more about the Quebec University CyberPsychology Lab, the team, their research and work.

In today’s episode of Confessions of a CyberPsychologist, I chat to Dr Stéphane Bouchard – a Director of Psychology at Quebec University – Laboratoire de cyberpsychologie de l’Université du Québec en Outaouais – and a World Leader in Virtual Reality (VR) therapies, based in Canada.

We talk about Video-based Telepsychotherapy.

(Side note: Apologies upfront to Dr Andrew Campbell, who I miss-named as Dr Andrew Chapman. Sorry Andrew!)

During our chat we focus on:

00:31 Stéphane’s journey into CyberPsychology through Clinical Psychology and the geographic challenges faced around psychotherapy within his region of Canada.

11:45 What disorders Cognitive Behaviour Therapy (CBT) are most used for.

15:10 Clarifying the terms and definitions used in video-based therapy – because words have depth and meaning, and the words we therefore use to describe things really do matter.

20:03 Topline learnings on how video teleconferencing may be more or less effective at treating anxiety disorders than the more traditional face-to-face therapeutic interventions.

32:55 The distinct difference between Video Conference and Virtual Reality based therapies.

36:03 The type of therapy works best in Video Conference based therapeutic sessions and what therapists need to consider with clients home environment when conducting online therapeutic interventions.

48:03 The ‘Telepresence in Videoconference Scale (TVS)’. What it is, why it’s importance and how it can be used in a practical real-world therapeutic practice.

54:06 The impact ‘Zoom Fatigue’ may have on Video Conference based therapy sessions.

56:53 How we have to focus slightly differently with our visual and auditory senses when we are engaging in Video Conferencing – and what impact a concussion has on our energy levels when engaging with others on video.

1:00:47 The cybersecurity issues that may come up in telepsychotherapy.

1:05:23 The most important thing therapists need to consider when conducting videoconference-based psychotherapy.

If you are interested in how therapy or coaching translates to an online environment, you will probably find this episode interesting.

Research and Publications
Other podcasts
Rachel Wood Poster

Rachel Wood | Ep 15

Watch or listen:
AI and the Future of Work and Society.

In this episode, I chat with Rachel Wood, a speaker, researcher, writer, educator, and therapist.

We talk about Generative AI and Mental Wellbeing in the future workplace.

Connect with the guests
Rachel Wood

 Rachel is a speaker, researcher, writer, educator, and therapist

She is also a PhD Candidate researching the intersection of psychology, AI and the future of work, education and relationships.

Connect on Social Media :

In today’s episode of Confessions of a CyberPsychologist, I chat with Rachel Wood, a speaker, researcher, writer, educator, and therapist.

We talk about Generative AI and Mental Wellbeing in the future workplace. We focus on:

00:37 How Rachel got into CyberPsychology

01:53 Her work as a Psychotherapist in private practice with individuals, couples and in the workplace.

02:49 Her PhD journey so far – specialising in the Psychology and Technology looking specifically at the impact of AI in the workplace and education.

03:51 The future skillsets needed in the workplace with the diffusion of AI in the workplace both ‘here, near and far’ – in particular ‘psycho-social and vocational plasticity’.

07:06 What we can do to develop the skillsets needed for the future of work – especially around Cognitive Flexibility.

14:44 How Generative AI may impact our ability to relate to and engage with others in a bi-directional relationship.

22:35 The therapeutic benefits of having conversations and an AI version of your future and past self, as a way to reduce anxiety and negative emotions.

33:40 The potential future impact of Generative AI.

If you are interested in the therapeutic uses of AI and Generative AI, you will probably find this episode interesting.

Other podcasts
Dr Rowena Forsyth Poster 2

Dr Rowena Forsyth | Ep 14

Watch or listen:
Digital Health and Communities

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Connect with the guests
Dr Rowena Forsyth

Rowena is a Senior Lecturer in Digital Health at the University of Sydney.

Her focus is health sociology especially qualitative digital health, cyberpsychology, medical tourism and online communities.

Find out more about her work and research at Sydney University here.

Connect on Social Media:

In today’s episode of Confessions of a CyberPsychologist, I chat with Dr Rowena Forsyth.

We chat about: 

 

Dr Rowena Forsyth's Research and Publications

Source (and more details available): Dr Forsyths Profile at the University of Sydney.

Book Chapters

  • Does Involving Clinicians in Decision Support Development Facilitate System Use Over Time? A Systematic Review. [More Information]
  • Medical Tourism.

 Journals

  • Cosmetic Medical Tourists’ Use of Online Support Communities: Sharing Information, Reciprocity, and Enduring Relationships. [More Information]
  • Health Professionals’ Use of Online Communities for Interprofessional Peer Education. [More Information]
  • How Are Clinicians’ Acceptance and Use of Clinical Decision Support Systems Evaluated Over Time? A Systematic Review. [More Information]
  • Self-reported and accelerometry measures of sleep components in adolescents living in Pacific Island countries and territories: Exploring the role of sociocultural background. [More Information]
  • “I am not just a place for implementation. I should be a partner”: a qualitative study of patient-centered care from the perspective of diabetic patients in Saudi Arabia. [More Information]
  • Increasing Access to Mental Health Services: Videogame Players’ Perspectives. [More Information]
  • Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey. [More Information]
  • Patient-centered care in the Middle East and North African region: a systematic literature review. [More Information]
  • It Helps Me With Everything”: A Qualitative Study of the Importance of Exercise for Individuals With Spinal Cord Injury.”. [More Information]
  • Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles. [More Information]
  • Comparative optimism about infection and recovery from COVID-19; Implications for adherence with lockdown advice. [More Information]
  • Optimising consent and adherence in high-risk medical settings: nurses’ role as information providers in allogeneic bone marrow transplant. [More Information]
  • Rules of engagement: Journalists’ attitudes to industry influence in health news reporting. [More Information]
  • Views of health journalists, industry employees and news consumers about disclosure and regulation of industry-journalist relationships: An empirical ethical study. [More Information]
  • Women’s views about maternity care: How do women conceptualise the process of continuity? [More Information]
  • Power and Control in Interactions Between Journalists and Health-Related Industries: The View From Industry. [More Information]
  • Trouble in the gap: a bioethical and sociological analysis of informed consent for high-risk medical procedures. [More Information]
  • Health Journalists’ Perceptions of Their Professional Roles and Responsibilities for Ensuring the Veracity of Reports of Health Research. J[More Information]
  • Medicine, the media and political interests. [More Information]
  • Policies and practices on competing interests of academic staff in Australian universities. [More Information]
  • Widening the debate about conflict of interest: addressing relationships between journalists and the pharmaceutical industry. [More Information]
  • Women with gestational diabetes in Vietnam: a qualitative study to determine attitudes and health behaviours. [More Information]
  • Decision Making in a Crowded Room: the Relational Significance of Social Roles in Decisions to Proceed with Allogeneic Stem Cell Transplantation. [More Information]
  • Tissue donation to biobanks: a review of sociological studies.[More Information]
  • Patient perceptions of carrying their own health information: approaches towards responsibility and playing an active role in their own health – implications for a patient-held health file. [More Information]
  • Distance versus dialogue: modes of engagement of two professional groups participating in a hospital-based video ethnographic study. 
  • Distance versus dialogue: Modes of engagement of two professional groups participating in a hospital-based video ethnographic study. [More Information]
  • Illuminating everyday realities: the significance of video methods for social science and health research. 
  • Are health systems changing in support of patient safety?: A multi-methods evaluation of education, attitudes and practice. [More Information]
  • Video Research in Health: Visibilising the Effects of Computerising Clinical Care. [More Information]
  • When requests become orders – a formative investigation into the impact of a computerized physician order entry system on a pathology laboratory service. [More Information]
  • Whiteboards: Mediating professional tensions in clinical practice. [More Information]
  • The (im)possibilities of clinical democracy. 
  • Visibilising Clinical Work: Video Ethnography in the Contemporary Hospital.  
  • A tale of two hospitals: Assessing cultural landscapes and compositions. [More Information]

Conferences

  • The challenges of adapting a face-to-face intensive qualitative research methodology course for online delivery to graduate level public health students.
  • You have to see it to believe it: Video as a tool for facilitating reflexive health care practice.
  • Video ethnography as a methodology for studying the technologization of practice. 

 Research Reports

  • Quality Domains for the Development of a Consumer Experience Report on Quality of Residential Aged Care. [More Information]
Other podcasts
Dr Masa Popovac Poster

Dr Maša Popovac | Ep 13

Senior Advisor

Digital Literacy and Online Safety at the Alannah & Madeline Foundation in Melbourne, Australia.

Main CyberPsychology Expertise:

How to reduce cyberaggression, cyberbullying and online risks and build digital literacy and resilience.

Consultant Expertise:

Cyberbullying in the workplace

Other Specialisations:
  • Online safety training and interventions
  • Use of technology for health and wellbeing
Podcasts
Social Media and Mental Health (19 March 2021)

The podcast interview covers a discussion of how social media affects our mental health and what we can do to enhance our wellbeing in the context of technology use.

Videos
Long-term Effects of Trolling (8 August 2021)

An interview with CGTN’s Stephen Cole discussing the severity of cyberaggression and cyberbullying on mental health and wellbeing and what we need to do about it.

Online and offline aggression and bullying among adolescents in the UK and South Africa (December 2017)

A presentation at the World Anti-Bullying Forum about online and offline aggression and bullying among adolescents in the UK and South Africa

Workplace Technology Research

Note: although these links redirect to the published article, the research can be requested via Research Gate. 

2019

Exploring the role of work identity and work locus of control in information security awareness.

This research explores the adherence to organisational information security and the role of work-related and individual factors such as individuals’ perceived control within the workplace, their commitment to current work identity, and the extent to which they are reconsidering commitment to work.

Hadlington, L., Popovac, M., Janicke, H., Yevseyeva, I., & Jones, K. (2019). Exploring the role of work identity and work locus of control in information security awareness. Computers & Security, 81, 41-48.

Other Research Articles
2021

Adults’ perceived severity and likelihood of intervening in Cyberbullying.

Cyberbullying is a serious issue among adult samples.

Perceptions of severity and likelihood of intervening in cyberbullying among adults varied based on the type/nature of bullying.

Older adults were more likely to intervene than younger adults.

Popovac, M., Gill, A.S., Austin, L. & Maposa, R. (2021). Adults’ perceived severity and likelihood of intervening in Cyberbullying. International Journal of Bullying Prevention.

2021

Measuring online health-seeking: Construction and Initial Validation of a new scale.

Adults engage in online-health seeking behaviour for support, information and as a supplement or alternative to offline medical care.

Individual and contextual factors influenced the nature of online health-seeking among adults.

Popovac, M. & Roomaney, R. (2021). Measuring online health-seeking: Construction and Initial Validation of a new scale. British Journal of Health Psychology.

2020

Gaming when things get tough? Examining how emotional regulation and coping self-efficacy influence gaming during difficult life situations.

People can turn to gaming when facing difficult life situations.

They do so as a distraction from life difficulties, to feel a sense of achievement to connect with others, and for in-game connection and stimulation. 

Younger players and those with lower coping self-efficacy were more likely to game during stressful life circumstances.

Caro, C. & Popovac, M. (2020). Gaming when things get tough? Examining how emotional regulation and coping self-efficacy influence gaming during difficult life situations. Games and Culture.

2019

Exploring the role of egocentrism and fear of missing out on online risk behaviours among adolescents in South Africa.

Online risk taking among adolescents is influenced by developmental and social factors.

Popovac, M. & Hadlington, L. (2019). Exploring the role of egocentrism and fear of missing out on online risk behaviours among adolescents in South Africa. International Journal of Adolescence and Youth, Open Access.

Media Articles
COVID-19 and the risk in cyberbullying among young people during lockdown

In this interview by Deutsche Welle, Masa highlights her concerns about the continuation of bullying in person once children return to school, especially if they were bullied during lockdowns. 

Or download a PDF of the article.

4 ways to end Cyberbullying - without quitting the internet

Op-Ed piece in ‘Apolitical’

‘Limiting children’s screentime won’t make the problem go away.’

In this article Dr Popovac highlights the prevention and intervention strategies that we should be taking to address cyberbullying. 

‘Working towards a coordinated multi-level approach to online safety that targets children and adolescents, parents and teachers, as well as service providers, organisations, charities and support services is key in ensuring comprehensive and impactful responses to the changing digital environment.’

Or download a PDF of the article.

Book Chapters Published
Book: The Oxford Handbook of Cyberpsychology

(Chapter) The Psychology of Online Lurking.

Popovac, M. & Fullwood, C. (2019)

This chapter covers a number of aspects related to the personal and social determinants of online lurking within the context of health and education. 

Chapter Abstract taken directly from Oxford Handbooks Online Page:

Lurking, or passive online participation, is often defined as non-participation or minimal participation in online groups or communities. Although lurking has previously been considered a negative behavior in online spaces, with lurkers accessing the social capital of online communities without providing anything in return, current perspectives consider lurking as a legitimate form of online participation. Current literature shows that lurking is a more nuanced activity than previously considered, as individuals may not only vary in their participation across different online groups but their participation may also vary over time within an online group. This chapter examines the key personal and situational factors associated with active or passive participation, as well as the differential outcomes linked to levels of engagement in online groups generally, followed by a more detailed exploration of lurking in the context of online support groups and education.

An intervention developed for young people in schools to enhance online safety.

Reducing Cyberbullying in Schools

(Chapter) An Intervention using the Information-Motivation-Behavioural Skills Model

Popovac, M. & Fine, P. (2017)

An Intervention using the Information-Motivation-Behavioural Skills Model: Tackling Cyberaggression and Cyberbullying in South African Adolescents. In Campbell, M. & Bauman, S. Reducing Cyberbullying in Schools: International Evidence-Based Best Practices. Elsevier: USA

Chapter Abstract taken directly from the Psycnet Page:

‘This chapter describes an intervention that focuses on addressing cyberaggression, including cyberbullying. Cyberaggression, a broader term encompassing a range of different experiences including cyberbullying, harassment, and stalking that occur online, is defined as “intentional harm delivered by the use of electronic means to a person or a group of people irrespective of their age who perceive(s) such acts as offensive, derogatory, harmful or unwanted”. Experiences of cyberbullying are forms of cyberaggression, but only cyberbullying shows intentionality, imbalance of power, and repetition. These distinctions in definitions are important for accurately measuring the behaviors in research contexts, but have little bearing for those experiencing these behaviors or those aiming to address them. Thus, this intervention considers both cyberaggression and cyberbullying’

Beyond the School Gates:

Popovac, M. (2017)

Beyond the School Gates: Experiences of Cyberaggression and Cyberbullying among Adolescents in the UK. Technical Report by the University of Buckingham and Sir John Cass’s Foundation.

This chapter discusses the online risks among UK adolescents and parental perceptions of risk

Marshall S. Rich

Dr Marshall S. Rich | Ep 12

Watch or listen:
Digital Mental Health

In this episode, we explore the work of the world of Forensic CyberPsychology. 

This involves understanding cybercriminal behaviour and the cognitive bias and decision-making vulnerabilities of cyber attackers.

Connect with the guests
Dr Marshall S. Rich

Marshall is a Forensic CyberPsychologist who has a Doctorate in Business Administration, Management Information Systems and Services, as well as a PhD in Forensic Cyberpsychology, Identifying Adversarial Behavior Patterns in Cyber-Attacks.

He currently works for the United States Institute of Peace as a Senior Expert in Cybersecurity.

Connect on Social Media:

Watch an interview with Dr Rich and Professor Aiken on Forensic CyberPsychology at Capitol Technology University.

In today’s episode of Confessions of a CyberPsychologist, I chat with Marshall S. Rich (https://www.linkedin.com/in/marshall-rich/) who is a Senior Expert in Cyber Security working for the United States Institute of Peace.

We talk about Forensic CyberPsychology and focus on:

00:39 What got him into CyberPsychology and how his background in the military has shaped his current forensic focus on predicting and counteracting cyber adversary behaviour.

03:58 How the blend of a military background and academic research makes him so uniquely qualified to develop bespoke awareness and training programmes in adversarial cyber threats.

10:56 The topline insights from his recent presentation on CyberPsychological warfare.

13:29 The work he does at the US Institute of Peace – including the hosting of high-level events and the managing of the potential cyber-threats that are aimed either at the dignitaries attending or at the event itself.

20:29 What Marshall focused on for his PhD – specifically understanding cyberthreats by understanding cognitive bias and decision-making vulnerabilities of cyber attackers.

25:03 The difference between Forensic CyberPsychology and the CyberPsychology of Cyber Security.

27:24 merging the practical elements of the military, law enforcement and CyberPsychology.

30:36 What the ‘Cyber Forensics Behavioural Analysis Model’ is and how it is used to predict around 70% of future cybercriminal behaviour.

37:23 The usefulness, restrictions and theory of a HackBot for international Forensic CyberPsychology.

41:47 The need for cybersecurity practitioners to consider both the technical defences and the psychological/human side of cybersecurity – including cognitive bias and attacker deception techniques training.

44:02 Marshall’s greatest concern for the future in the world of Forensics – including the rapidly evolving human behaviour tactics of cyber criminals. As technology advances, so do their methods and their exploitation of human behaviour.

45:49 advice on how to get into the field of Forensic CyberPsychologist.

Marshall’s experience covers a range of skills including the military, academia and working with government organisations.

If you are interested in the psychology of cybercriminals, you will probably find this episode interesting.

Dr Marshall S. Rich's Research
Other podcasts
Dr Andrew Campbell Poster

Dr Andrew Campbell | Ep 11

Watch or listen:
Digital Mental Health

In this episode, we explore the work the CyberPsychology Research Group at Sydney University are doing in Australia. 

We also dive into gaming and the future of cyberpsychology in industry.

Connect with the guests
Dr Andrew Campbell
Associate Professor Andrew Campbell has been researching and teaching in Digital Mental Health, Cyberpsychology and Child, Adolescent and Family Mental Health for over 20 years.
 
He is the Chair of Australia’s first formal Cyberpsychology Research Group located within the research theme of Biomedical Informatics & Digital Health in School of Medical Sciences in the Faculty of Medicine & Health at The University of Sydney.
 
He is the Inaugural Australasian Editor of the journal Cyberpsychology, Behavior and Social Networking and speaks regularly through media and community events about consumer technologies impact on health and wellbeing.

Connect on Social Media :

CyberPsychology Research Group

In today’s episode of Confessions of a CyberPsychologist, I chat about Digital Mental Health with Dr Andrew Campbell.

He is an Associate Professor of Cyberpsychology at The University of Sydney, a founding member of their Cyberpsychology Research Group and part of the team hosting the 2025 CyberPsychology conference.

During our chat, we focus on:

00:45 Andrew’s background in child and cyberpsychology and the exponential growth of CyberPsychology in Australia. 

07:06 How technology affects young people’s developmental growth and wellbeing.

9:28 The development of a social media platform, My Circle, to support young Australians’ mental wellbeing using a combination of community and professional clinicians.

15:11 Why ‘screentime’ is the wrong way to view the time a child spends on a digital device – and meaningful online experiences. Check out the REFLCT tool created by the CyberPsychology Research Group (CRG) at Sydney University, for HP, to get an insight into how balanced your tech use is.

22:24 The main research focus of the CRG in 2024: security issues such as AI and deep fakes, the cyberpsychology of deception and applied mental health concerning digital technology – amongst youth, adults, retirees and veterans.

31:09 What postgraduate options are available in CyberPsychology at Sydney University.

34:06 The origins and outcomes of gaming disorder.

37:13 What children are searching for in online game play, warning signs that indicate they are at risk of gaming disorder, and how to help.

45:02 The projected future of CyberPsychology in industry – understanding of complex systems and human factors in being productive and healthy.

48:50 The threat of future technology – not using technology in the best ways possible.

51:29 How the media sensationalises academic findings, and the need for a more balanced argument around technology use.

Andrew has experience in several areas of CyberPsychology. He focuses on young people and digital technology use.   

If you are a parent, especially if you are worried about your child and gaming, you will probably find this episode interesting.

Dr Andrew Campbell's Research and Publications

Source (and more details available): Dr Campbell’s Profile at the University of Sydney.

Books

  • Using technologies safely and effectively to promote young people’s wellbeing: A better practice guide for services. 
  • Psychology and Life 
  • PHE1IDH Individual Determinants of Health. 
  • Psychology and Life: Australian Edition. 

Book Chapters

  • Communicating Electronically with Adolescents. [More Information]
  • Online Social Networking and the Experience of Cyber-Bullying. [More Information]
  • The effect of e-health contents on health science students’ attitude toward the efficiency of health ICT in care provision. [More Information]
  • Game-based learning: Current research in games for health, a focus on biofeedback video games as treatement for AD/HD. [More Information]
  • Healthy Connections: Online Social Networks and Their Potential for Peer Support. 
  • Online Social Networking Amongst Teens: Friend or Foe? [More Information]

 Journals

  • Exploring Discussions About Virtual Reality on Twitter to Inform Brain Injury Rehabilitation: [More Information]
  • Health Professionals’ Use of Online Communities for Interprofessional Peer Education. [More Information]
  • The Reel Health Care Professionals of Instagram. [More Information]
  • Increasing Access to Mental Health Services: Videogame Players’ Perspectives. [More Information]
  • Mental Health Help-Seeking Behavior of Male Video Game Players [More Information]
  • Speech-Language Pathologists’ Views of Using Virtual Reality for Managing Cognitive-Communication Disorders Following Traumatic Brain Injury. [More Information]
  • Exploring the use of virtual reality to manage distress in adolescent patients in emergency departments. [More Information]
  • Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles. [More Information]
  • A comparison design study of feedback modalities to support deep breathing whilst performing work tasks. [More Information]
  • A National Survey of Children’s Experiences of Parental Separation and Support Needs in Australia. [More Information]
  • Effectiveness of virtual reality interventions for adolescent patients in hospital settings. [More Information]
  • Psychoeducational social anxiety mobile apps. [More Information]
  • BRecommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation. [More Information]
  • The Use of Virtual Reality for Managing Psychological Distress in Adolescents. [More Information]
  • A scoping review identifying the need for quality research on the use of virtual reality in workplace settings for stress management. [More Information]
  • Social Media Use by Young People Living in Conflict-Affected Regions of Myanmar. [More Information]
  • A Customized Social Network Platform (Kids Helpline Circles) for Delivering Group Counseling to Young People Experiencing Family Discord That Impacts Their Well-Being [More Information]
  • Augmented Experiences: Investigating the Feasibility of Virtual Reality as Part of a Workplace Wellbeing Intervention. [More Information]
  • Internet-Delivered Acceptance and Commitment Therapy for Anxiety Treatment: [More Information]
  • Social Connection and Online Engagement: Insights From Interviews With Users of a Mental Health Online Forum. [More Information]
  • A Preliminary Understanding of Search Words used by Children, Teenagers and Young Adults in Seeking information about Depression and Anxiety Online. [More Information]
  • RDigital Health in Melanoma Posttreatment Care in Rural and Remote Australia. [More Information]
  • Representation of Women in Video Games. [More Information]
  • The Use of Social Networking Sites in Mental Health Interventions for Young People. [More Information]
  • Development and evaluation of an online acceptance and commitment therapy program for anxiety: Phase I iterative design. [More Information]
  • Virtual World Interview Skills Training for Students Studying Health Professions. [More Information]
  • Facebook as a Recruitment Tool for Adolescent Health Research. [More Information]
  • Using Facebook to deliver a social norm intervention to reduce problem drinking at university. [More Information]
  • ‘Off your Face(book)’: Alcohol in online social identity construction and its relation to problem drinking in university students. [More Information]
  • Comparing online and offline self-disclosure. [More Information]
  • “I did not realize so many options are available”: Cognitive authority, emerging adults, and e-mental health. [More Information]
  • Comparative randomised trial of an online cognitive-behavioural therapy program and an online support group for depression and anxiety.  
  • Understanding e-mental health resources: Personality, awareness, utilization, and effectiveness of e-mental health resources amongst youth. [More Information]
  • The Use of Computerized Self-Help Packages to Treat Adolescent Depression and Anxiety. [More Information]
  • Ageing, social capital and the Internet: Findings from an exploratory study of Australian ‘silver surfers’. [More Information]
  • Biofeedback video games to teach ADHD children relaxation skills to help manage symptoms. 
  • Can children with AD/HD learn relaxation and breathing techniques through biofeedback video games? 
  • Internet use and loneliness in older adults. [More Information]
  • Perceptions and behaviour of access of the Internet: A study of women attending a breast screening service in Sydney, Australia. [More Information]
  • Internet Use by the Socially Fearful: Addiction or Therapy? [More Information]
  • Stress and Psychological Well-Being among Allied Health Professionals. [More Information]

 Conferences

  • Understanding the First Person Experience of Walking Mindfulness Meditation Facilitated by EEG Modulated Interactive Soundscape. [More Information]
  • An Interactive Soundscape to Assist Group Walking Mindfulness Meditation. [More Information]
  • Mediscape: Preliminary Design Guidelines for Interactive Rhythmic Soundscapes for Entraining Novice Mindfulness Meditators. [More Information]
  • Sounds in the Moment: Designing an Interactive EEG Nature Soundscape for Novice Mindfulness Meditators. [More Information]
  • Online communication in different contexts: Social and eHealth Disclosures. 
  • Virtual world interview skills training for Health Professionals. 

Report

  • Evaluation of SANE Australia Thriving Communities project: The University of Sydney. 

 Research Reports

  • Mobile Myanmar: The Impact of Social Media on Youth Living in Conflict-Affected Regions of Myanmar.
  • A National Online Survey about Children’s Experiences of Parental Separation.
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